FlowWall
02

Flows basics

Use nodes and connections to organize images, videos, text and audio, turning a creation into a complete process that can be inspected, partially re-run and continuously reused.

Create your first Flows

Flows is the node canvas of FlowWall AI. Each node is responsible for a step task, and the connection is responsible for transmitting text, pictures, video or audio. You can rerun a node individually, or save the complete process as a template for further reuse.

The following is a complete Flows tutorial, explaining canvas and data flow, file input, canvas operations, all nodes, body consistency and advanced workflow.

1.Canvas and data flow

The canvas is an expandable node workspace. Each node performs a task, and data is transferred between nodes through connections.

Typical data flow: Image generation → Image editing → Video generation. Each node retains inputs, parameters, and outputs, and results can be directly reused.

Canvas mode vs. single generation

The single generation page adopts a linear process: input → run → output.

The canvas declares node dependencies through connections, and the upstream output is automatically passed to the downstream input.

core object

Node: The smallest processing unit, responsible for only one task, such as Image generation, Image editing or Video generation.

Input: The input parameter of the node, which can be text, image, video or audio.

Output: The result returned after the node operation is completed.

Wiring: Define data flow direction and node dependencies.

2.File and asset input

Material input supports local files and FlowWall AI asset libraries. The following three entrances have the same results, choose any one.

Method A: Upload local files

01

Click at the bottom of the canvasUpload, select pictures, videos, or audio from your computer. You can also drag files directly into the canvas, or copy the material and press Ctrl + V Paste.

Upload local files from canvas
  1. DescriptionClickUploadAfter that, select pictures, videos or audios from your computer.

Method B: Open the asset library from Files

Open the asset library and view the categories
  1. DescriptionClick on the upper right cornerFiles, to open Assets.
Assets description of each area
  1. 01Library: View all materials in the account
  2. 02Flow assets: View corresponding materials according to different canvases in Flows
  3. 03Session: View corresponding materials by conversation
  4. 04Material type: filter by image, video or audio
  5. 05Material list: View existing materials; press and hold the material and drag it to the canvas to use it

Method C: Open the asset library from Add Media

Click "Add Media" to open the asset library
  1. DescriptionClickAdd Media, then selectView Filesto open the asset library.
Enter the asset library through "View Files"
  1. DescriptionPress and hold the required image, video or audio in the asset library, drag it to a blank space on the canvas and release it. The system will automatically create the corresponding material node.

3.Basic canvas operations

Canvas operations are divided into view control, node sorting, batch selection and grouping. It is recommended to use shortcut keys directly for high-frequency operations.

Views and shortcut keys

The shortcut key mapping is as follows.

DATA TABLEShortcut key mapping
OperationShortcut keys/operation methods
Move canvasSpace + drag; or middle mouse button drag
Zoom in or outCtrl + mouse wheel; or click the percentage in the upper right corner
Organize nodesDrag the node; after selecting the box, click the grid, horizontal or vertical arrangement
CancelCtrl + Z
RedoCtrl + Shift + Z
cutCtrl + X
CopyCtrl + C/Click on the node and press Ctrl+D
PasteCtrl + V
Delete nodeDelete
Multiple selection nodesPress and hold Shift Click again

Create, connect and run nodes

Standard execution link: Create node → Inject input → Connect port → Verify parameters → Run.

Add node
01

Create nodes from the bottom toolbar or right-click menu.

Add nodes from bottom toolbar
02

You can also right-click the blank space of the canvas and select the node to be added.

Add node from right-click menu
03

Drag a wire from an output port to open a list of compatible nodes.

04

After selecting the target node, the system automatically creates the node and writes the connection.

Quickly add and automatically connect nodes from output ports
Connect, verify and run
01

Connect the upstream output port to the downstream input port.

02

The port types must be consistent: Image → Image, Video → Video, Audio → Audio, Text → Text.

Connect the node and run
03

After confirming the input, model and parameters, clickRun

Click "Run" to start generating

Batch operations and grouping

Frame selection

Hold down the right mouse button and drag out the selection to select materials or nodes in batches.

Batch modify the models and parameters of selected nodes of the same type.

Modify nodes of the same type in batches
  1. 01Nodes of the same type: Select the nodes that need to be adjusted together.
  2. 02Change parameters in batches: modify one node, and other selected nodes will be updated simultaneously.

Connect the selected nodes of the same type to the next node in batches.

Connect nodes of the same type in batches in three steps
  1. 01Select nodes: select nodes of the same type that need to be connected in batches
  2. 02Drag out the connection: drag from the batch connection port to the input port of the same color of the target node
  3. 03Complete the connection: After releasing the mouse, all selected nodes will be connected to the target node at the same time

ChooseRun all, all selected nodes will run simultaneously.

Run all nodes after selecting the node

UsePalace arrangementArrange horizontallyorvertical arrangementOrganize selected nodes.

Arrangement and management tools after box-selecting nodes
  1. 01Arrangement tools: from left to right: grid, horizontal arrangement and vertical arrangement
  2. 02Copy: Copy the selected node
  3. 03Download: Download the content of the selected node
  4. 04Delete: Delete the selected node
Team up

Select the target node and clickGroup, create a node group.

Group selected nodes

Grouping is used to move, copy, delete and organize nodes uniformly without changing the data dependencies between nodes.

Batch operations after grouping
  1. 01Run all: run all nodes in the group at once
  2. 02Group color: Set the group background color
  3. 03More operations: organize, copy, download or delete nodes in the group
  4. 04Ungroup: Keep nodes and remove groups

Node groups of the same type support batch connections, such as connecting multiple pictures to Image editing nodes at the same time.

Nodes in the group are connected in batches
Use @ to reference material

Enter in prompt word @ And select the material to explicitly bind the current input reference.

@ quote material in prompt word

Grid group

Purpose: Arrange the already produced pictures into a grid to make a layout, which can be used to select pictures, compare them, or put them together into a finished picture. Pictures entered into the grid will no longer participate in the process.

01

Select multiple picture nodes and click on the multi-selection toolbar Grid group. If these pictures are connected, a confirmation will appear first - the connection will be disconnected after being placed in the grid.

Disconnection confirmation before putting into the palace grid
02

Set the number of frames and grids on the group toolbar; the adjust Used to fine-tune the size and position of each picture in the grid,Splicing Export the entire group with gaps as a 2K image.

Drawing paper, toolbars and splicing
  1. 01The frame and the number of grids: the frame determines the shape of the drawing paper, and the number of grids determines how many grids to cut into; when the direction of the frame is changed, the rows and columns will be straightened out.
  2. 02Serial number: Display the number in the lower left corner of each grid and bring it with you when splicing.
  3. 03Empty grid: Click to add a picture from Assets.
  4. 04Adjustment: After entering, you can zoom and move the position of each picture in the grid. Press Esc or click blank to exit.
  5. 05Stitching: Splice the entire group together with gaps into a 2K picture. The number is the number of pictures participating in the splicing.
03

By default, dragging the pictures in the grid is for typesetting: drag to other grids to swap positions, drag out the drawing paper and move it out, double-click to see the enlarged picture. The button in the upper right corner of each grid can also directly move the picture out of Grid group and put it back on the canvas.

4.Subject nodes and consistency

Purpose: Reuse the same subject identity to reduce appearance drift across pictures or Video generations.

01

Add a body node.

Select or create a new subject
02

Create a new subject, or select an existing subject from the subject library.

Select or create a new subject in the subject library
  1. 01Search and filter: Find existing subjects by keyword, type, gender or age
  2. 02Create Subject: Enter the new subject page

Create a body using a reference drawing

Upload the reference image and fill in the subject information
  1. 01Reference picture: Upload the subject reference picture
  2. 02Subject information: fill in type, name and default voice
  3. 03Create Subject:Create and save the principal
Check the subject details and add reference pictures
  1. 01Main information: View or modify information and default sounds
  2. 02Reference image: Continue to generate or upload the main image
Generate subject supplementary images
  1. DescriptionUpload reference material and enter description, clickgenerate
Add generated image to body
  1. DescriptionSelect the picture you like and clickadd to body
View subject reference images

Generate body based on description

Enter description and generate body
  1. 01Main description: Enter appearance requirements and add reference materials
  2. 02Style/Genre: Select the subject style or genre
  3. 03Generate: Generate body preview
  4. 04Body information: Set name, type and default sound
Select an existing subject from the subject library
01

Connect the body node to the image or video node where consistency is required.

Connect the body to the picture or video node
  1. DescriptionOnce you select your subject, connect it to a picture or video node.

5.Advanced workflow

This chapter deals with incremental runs, template publishing, and template reuse. It is recommended to master node connection and operation first.

Rerun the node after modification

There is no need to rerun the entire node after modification. UseRun from hereorRun till hereLimit the calculation range.

Select partial rerun mode
  1. 01Run from here(run from here): Rerun from the current node and continue running on all downstream nodes
  2. 02Run till here(Run to here): Run the upstream nodes required by the current node and stop when the current node completes
"Run from here": Continue running from the current node
  1. Applicable scenariosThe current node has been modified and subsequent results need to be refreshed. The system starts execution from the current node and recalculates all downstream nodes in dependency order; the upstream results remain unchanged.
"Run till here": Run until the current node
  1. Applicable scenariosThe current node and its dependencies need to be recalculated. The system executes the required upstream node before executing the current node; downstream nodes will not run.

Create template

Save the current node graph as a reusable template. Visibility range supports private and public.

01

After completing Flows, click on the upper right cornerCreate template

Create a template from the upper right corner
  1. DescriptionClickCreate template
02

Set the template name, inputs and outputs.

Set template input
  1. 01Input node: select the materials you need to provide when using the template
  2. 02Input description: fill in the input name and usage instructions
  3. 03Confirm input: save current input settings
Set template output
  1. 01Output results: Select the final content generated by the template
  2. 02Confirm output: save current output settings
  3. 03Next: Enter template publishing settings
03

Chooseprivateorpublic, save the template after confirmation.

Fill in the template information and publish
  1. DescriptionFill in the template name and description
  2. DescriptionChoose where the template is visible: public or private
  3. DescriptionClickpublishorsaveComplete template creation

template node

Purpose: Load a published or collected template node graph.

01

Add template node.

02

Select the template you want to use.

Open template selector
  1. DescriptionClickSelect template
Select a favorite or created template
  1. 01Template classification: inFavoritedandCreated by meswitch between
  2. 02Template list: Click on the template you want to use
03

Make additional inputs as required by the template.

Supplement template input and run
  1. 01Input port: Connect the subject or reference material to the template node
  2. 02Run: Run the template after confirming the input
04

Connect the template output to subsequent nodes.

Connect template output to subsequent nodes